@startuml
sprite $crop [48x48/16] {
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000000000000000000000000000000000000000000000000
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00000004FFFFFFFFFFFF300000000000002FFFFF30000000
00000004FFFFFFFFFFF3000000000000002FFFFF30000000
00000004FFFFFFFFFF30000000000000002FFFFF30000000
00000003FFFFFFFFF855555555555555002FFFFF75530000
00000002FFFFFFFFFFFFFFFFFFFFFFFF102FFFFFFFFFC000
00000000EFFFFFFFFFFFFFFFFFFFFFFF102FFFFFFFFFF700
000000006FFFFFFFFFFFFFFFFFFFFFFF102FFFFFFFFFF900
0000000009FFFFFFFFFFFFFFFFFFFFFF102FFFFFFFFFF500
00000000005CFFFFFFFFFFFFFFFFFFFF102FFFFFFFFF8000
00000000000001111111111111111111002FFFFF41100000
00000000000000000000000000000000002FFFFF30000000
00000000000000000000000000000000002FFFFF30000000
00000000000000000000000000000000000FFFFF10000000
000000000000000000000000000000000007FFF800000000
000000000000000000000000000000000000363000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_CROP(_alias) ENTITY(rectangle,black,crop,_alias,FA6 CROP)
!define FA6_CROP(_alias, _label) ENTITY(rectangle,black,crop,_label, _alias,FA6 CROP)
!define FA6_CROP(_alias, _label, _shape) ENTITY(_shape,black,crop,_label, _alias,FA6 CROP)
!define FA6_CROP(_alias, _label, _shape, _color) ENTITY(_shape,_color,crop,_label, _alias,FA6 CROP)
skinparam folderBackgroundColor<<FA6 CROP>> White
@enduml